Get ready for brand new adventures in the first ever board game where YOU are the hero! 1000+ minutes of adventure for 1 to 4 players.
The 7th Continent is a cooperative game of adventure, exploration and survival, for 1 to 4 players, inspired by the adventure books where ”you are the hero“. It’s also, thanks to the support of over 12,000 backers, one of the biggest board game worlds ever created! The game became a reality thanks to over 12,000 backers, but the cost of making such a game is so high that a retail version is almost unfeasible. However, we wanted to give you another opportunity to get your hands on it: your last chance… to get cursed.
The Expansion “What Goes Up, Must Come Down” invites you to come and discover, or perhaps return to, The 7th Continent for some fresh adventures! Two new curses are waiting, each with their own unique gameplay elements, for you to discover. In “A Prison of Clouds” you’ll find yourself aboard a Hot Air Balloon, in search of salvation and in “The Veins of the Earth” you will delve deep below the Continent in order to triumph over the Evil consuming you.
Key Features:
- Play solo or in a team of up to 4 players.
- 30 seconds to set-up the game, 30 seconds to save it!
- 1000+ minutes of thrilling adventure in a single game.
- Relive the sensation of the adventure books where “you are the hero” that thrilled so many of us in our childhood.
- No dice rolls! Make difficult choices and face the consequences thanks to the game's innovative mechanics that determine success or failure!
- Almost 1,000 cards for the base box alone with hundreds of pieces of original artwork.
- Join the expedition any time, even if you missed the beginning of the adventure or died during it.
- Live a different adventure every time! There are dozens of random events and several alternatives for each individually numbered card.
- There are consequences to your actions. If you kill an NPC, they will remain dead for the rest of the game and any options or alternatives that you might have had by letting them live will be gone…forever. Let them live and they might help you later. Then again, they might not.
Kickstarter - The 7th Continent - What Goes Up, Must Come Down
LG
Stefan