Paradox Interactive Acquires White Wolf Publishing from CCP

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Felix
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Paradox Interactive Acquires White Wolf Publishing from CCP

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Paradox Interactive Acquires White Wolf Publishing from CCP Games
New Paradox Subsidiary will Operate Independently and Manage All White Wolf Properties, Including World of Darkness and Vampire: The Masquerade

STOCKHOLM - Oct. 29, 2015 - Paradox Interactive, a global games developer and publisher, today announced the acquisition of White Wolf Publishing from CCP Games in an all-cash deal. Now a subsidiary of Paradox Interactive, White Wolf Publishing is a licensing business that owns and manages intellectual properties including World of Darkness, Vampire: The Masquerade and Werewolf: The Apocalypse. Led by CEO Tobias Sjögren, former EVP of Business Development at Paradox, White Wolf Publishing will operate as an independent entity with a dedicated team.

White Wolf Publishing has a long history of producing gaming universes that span mediums, including tabletop and collectible card games, PC games and books. Paradox Interactive acquired all of White Wolf’s brands, and its new subsidiary will pursue development opportunities across relevant categories of games under the White Wolf Publishing name.

“Like Paradox’s games, White Wolf’s properties have dedicated, passionate communities. While there are similarities in spirit, White Wolf’s IPs have very different themes than Paradox’s titles, and deserve their own brand and team,” said Fredrik Wester, CEO and President of Paradox Interactive. “We have great respect for White Wolf’s gaming worlds and see big opportunities for their expansion in the future under our new subsidiary.”

“Over the last 20 years, I’ve had the opportunity to work with beloved studios like DICE and Paradox on the business management side of games, and as a developer earlier in my career. I look forward to bringing my experience to bear as we pursue new ways to interact with White Wolf’s universes,” said Tobias Sjögren, CEO of White Wolf Publishing. “The White Wolf IPs are well suited for all kinds of media and we see great potential to expand them in the future.”

"At CCP, we have great admiration for the White Wolf brands and communities, and it was extremely important to us that the acquiring company share the same respect and understanding,” said Hilmar Veigar Pétursson, CEO of CCP Games. “With Paradox, we know we are leaving the brands in good hands."

For more information about White Wolf Publishing, please visit http://www.whitewolf-publishing.com.

About Paradox Interactive
Since 1999, Paradox Interactive has been a leading global publisher and developer of PC games and is world-renowned for its strategy catalog. Paradox’s steadily-growing portfolio includes established PC strategy franchises such as the critically-acclaimedEuropa Universalis, Crusader Kings, Victoria and the Hearts of Iron series, as well as franchises in other genres such as Magicka and Cities:Skylines. Its online community consists of millions of highly-engaged and active gamers. For more information, please visit http://www.paradoxplaza.com.

About CCP
CCP is a leading independent game developer and has been praised for its artistry, game design and unique player-driven, infinitely scalable storytelling narratives. CCP is the creator of the critically-acclaimed science-fiction game EVE Online (PC/Mac) as well as DUST 514®, a groundbreaking, free-to-play, massively multiplayer online first-person shooter for the PlayStation®3. The company is currently developing Gunjack™, a virtual reality action game for the Samsung Gear VR mobile platform and EVE: Valkyrie™, a multiplayer virtual reality spaceship dogfighting shooter for PCs and the PlayStation®4. Founded and headquartered in Reykjavik, Iceland, in 1997, CCP is privately held, with additional offices in Atlanta, Newcastle, and Shanghai. For more information, visit http://www.ccpgames.com.


Quelle: https://forum.paradoxplaza.com/forum/in ... .888941%2F
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Felix
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Re: Paradox Interactive Acquires White Wolf Publishing from

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This is not my quote, but I thought it be worth sharing what a friend of mine proposed: Crusader Fangs II, Vampiris Universalis, Hearts of Iron 4: Their Fangest Hour.
(Zitat von User exin)

:lol:
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Stefan
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Re: Paradox Interactive Acquires White Wolf Publishing from

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...As a separate company owned by Paradox Interactive, White Wolf is dedicated to bringing its gritty and mature brand of participatory storytelling to fans new and old. This vision will be realized in multiple digital games titles, across a full range of media and immersive live-action events...
Nett.
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Stefan
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Re: Paradox Interactive Acquires White Wolf Publishing from CCP

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Auf dem Welt-der-Dunkelheit-Fan-Event 2015 gaben Tobias Sjögren, CEO bei White Wolf, und Martin Ericsson, Lead Storyteller, einen Ausblick auf die Zukunft von World of Darkness.

Ende Oktober berichteten wir darüber, dass CCP Games White Wolf mit allen zugehörigen Markenrechten an den schwedischen Entwickler und Publisher Paradox verkauft hat. Da der Deal auch die Assets des nie fertig gestellten World of Darkness Online beinhaltet hat, standen natürlich einige Fragen im Raum. Gibt es für das Online-Abenteuer doch noch ein Happy End oder wird das Material für ein neues Solo-Rollenspiel verwendet? Der letzte Vampire: The Masquerade-Teil hat schließlich bereits elf Jahre auf dem Buckel. Und was können wir sonst noch in den nächsten Monaten und Jahren von White Wolf und der World of Darkness erwarten?

Auf dem Welt-der-Dunkelheit-Fan Event Tenebrae Noctis brachten Tobias Sjögren, CEO bei White Wolf, und Martin Ericsson, seines Zeichens Lead Storyteller, etwas Licht in die dunkle Zukunft der World of Darkness. So sei neben einem neuen PC-Rollenspiel auch ein Tabletop-Abenteuer, ein Trading Card Game sowie begleitende Romane geplant. Dabei sollen alle zukünftigen Werke in ein und demselben Universum spielen und einem großen Metaplot folgen. Der neue Fokus bedeutet jedoch auch, dass einige bereits erschienenen Inhalte nicht mehr zum Kanon gehören werden.

Genauere Details zu dem geplanten PC-Rollenspiel gab es indes nicht. Eine Fortsetzung für Vampire: The Masquerade Bloodlines scheint dank der einen oder anderen Andeutung während der Q&A-Fragerunde genauso möglich wie ein Koop-Titel der Hunter: The Reckoning-Rollenspiel-Reihe. Eine Weiterführung der Entwicklung von World of Darkness Online scheint dagegen unwahrscheinlich. Die beiden Wölfe sprachen nur davon, die vorhandenen Assets in zukünftige Projekte mit einfließen lassen zu wollen.

Auf der Youtube-Seite von World of Darkness haben die Verantwortlichen von White Wolf ihre 42-minütige-Präsentation vor kurzem online gestellt - ihr findet das Video am Ende der News.

One World of Darkness - White Wolf present their plans for the future

One World of Darkness - Trailer
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